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Officials Training Module #5

Thank you all for participating in our official’s training. This online training is a huge advancement in our preparation of officials for our tournament.

Here is our fifth module of training so that we are all on the same sheet of music when we join forces in Orlando, Florida 2019 for the World Football World Championship Tour Battle Orlando National Championship Tour!

Common Understanding of Officials:

Rules, penalties, violations, and manner or play outlined in our rule book are specifically for our organization. Anything not explicitly outlined in this document will be dealt with in accordance with the National Federation of State High School Associations Rule Book 2018.

Challenge Procedure

  1. Only the team captain or head coach may ask the referee questions about rule clarification and interpretations.

  2. Generally, officials are happy to answer quick response and general questions during the game if they do not impede the game. The priority is to spot the ball then address questions without impeding the play clock.

  3. If a captain or head coach believes an official has made a procedural error she may call for a timeout. If the head official agrees that there has been a procedural error (e.g., wrong down, incorrect penalty yardage, etc.) the procedural error will be addressed and the timeout will not be charged.

  4. In the event the captain or head coach loses a procedural challenge and her team did not possess a legal team timeout a five-yard penalty will be assessed.

  5. Only procedural issues may be addressed, not an official’s judgment call or no-call.

Shared Responsibility of Officials

All officials will respect the calls of other officials. However, it is purely acceptable for an official to “come over the top” of another official if the official had a better angle or saw something the other official did not. It is the head official’s responsibility to equitably solve judgment conflicts between officials in accordance with the rules.


  1. A pass is completed when an offensive player simultaneously places at least one foot inbounds and momentarily maintains possession of the ball. The possession does not have to “survive contact with the ground” nor does the receiver have to make a “football move” etc.

  2. In the event of a bobbled catch, i.e., the ball is batted about by the receiver in an attempt to catch it, and the intended receiver is de-flagged before taking full possession, the receiver shall remain live and downed by one-hand touch. In this situation there is no penalty for early flag pull.

  3. When a receiver steps out-of-bounds of her own accord and is the first to touch a pass, the ball will be blown dead. There will not be a yardage penalty assessed but the offense will incur a loss of down and cannot replay the down.


Point After Touchdown (PAT)

  • 1 point from the 3-yard line, run, pass or kick

  • 2 points from the 10-yard line, run, pass or kick

  • 3 points from the 20-yard line, run, pass or kick


  1. After all touchdowns and successful PAT attempts, the ball carrier must report to an official who will ensure her flag was not tampered with by pulling the flag from the ball carrier.

  2. Forfeits are recorded as 21-0.

Point After Touchdown (PAT)

  1. Following a touchdown, once the scoring team has informed an official of which point conversion choice they want to attempt and have broken the huddle, the decision cannot be changed unless the scoring team uses a team timeout.

  2. If a penalty occurs during an extra point attempt, the penalty will be assessed but the extra point value remains the same.

  3. Decisions cannot be changed after a penalty. For example, if the offense attempts a 1-point PAT and is penalized five yards for a false start, they cannot change their mind and go for a 2-point PAT. They will still be attempting a 1-point PAT but it will be from the 8-yard line.

  4. Unsportsmanlike conduct and personal fouls during successful touchdown attempts will be assessed at half the distance to the goal during the PAT attempt (e.g., 3-point PAT attempts will be spotted at the 10-yard line, 2-point PAT attempts will be spotted at the 5-yard line and 1-point attempts at the 2 ½-yard line). All other defensive penalties may be declined by the offense and the score will stand.

  5. Dead ball fouls committed by the offense that do not carry a loss-of-down penalty (false start, offside, etc.) will result in penalty yardage assessed and the down replayed.

  6. Fouls by the offense during a PAT attempt that carry a loss-of-down penalty (flag guarding, illegal advancement, illegal forward pass, etc.) will result in the PAT being “no good” and the attempt will not be repeated.

  7. Fouls committed by the offense in unsuccessful PAT attempts will be declined by the defense and the PAT will be “no good” and will not be replayed.

  8. Fouls committed by the offense simultaneous to the snap (illegal shift, illegal motion, illegal formation, etc.), if accepted, will result in penalty yardage assessed and the down replayed. Officials shall not stop these plays but rather play them out because the foul occurred “simultaneous to the snap” and not before the snap.

  9. Fouls by the defense during an unsuccessful PAT attempt will result in a retry after the options are administered. The offense may opt to accept or decline penalty yardage before the retry.

  10. Interceptions on any PAT can be returned by the defense for the value of the attempted PAT.

  11. If the PAT-attempting team throws an interception and then commits a foul after the interception (i.e., during the attempted return) the appropriate penalty yardage will be assessed from the succeeding line-of-scrimmage whether after a kick or being placed at the 35-yard line.